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In your MainWindow.xaml we will start by defining the set of nested grids and specify their controls and positioning. Private void myButton_Click(object sender, RoutedEventArgs e) Windows grid safe code#The default project template comes with some blocks of code you’ll want to delete so we can replace them with our own markup and implementation: Grid: made of rows and columns and is used to position the other controls.Button : has a click user interaction and will trigger a unique drum sound.ToggleSwitch : a switch that can be toggled between dark/light mode.DropDownButton : includes a chevron to indicate a menu can be opened.The following WinUI 3 controls are used to represent components of a drum pad: is the C# code-behind file where we will put all the logic that lets us interact with our application.MainWindow.xaml is a XAML file where we will define all of our UI elements, called “controls”, that will make up the visual layer of our application.In the WinUI 3 project template, most of our code will live in MainWindow.xaml and Create a WinUI 3 app using the Blank App, Packaged (WinUI 3 in Desktop) template, and name it DrumPad. Windows grid safe install#
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